— — Apps

Driven by live streams, consumer spending in social apps to hit $17.2B in 2025 – TechCrunch

The live streaming boom is driving a significant uptick in the creator economy, as a new forecast estimates consumers will spend $6.78 billion on social apps in 2021. According to data from mobile data firm App Annie, that figure will grow to $17.2 billion annually by 2025, which notes the upward trend represents a five-year compound annual growth rate (CAGR) of 29%. The firm reports that the lifetime total spent on social apps will reach $78 billion by that point.

Initially, much of the Livestream economy was based on one-off purchases like sticker packs, but today, consumers gift content creators directly during their live streams. Some of these donations can be incredibly high at times. Twitch streamer ExoticChaotic was given $75,000 during a live session on Fortnite, one of the largest ever donations on the game streaming social network. Meanwhile, App Annie notes another platform, Bigo Live, enables broadcasters to earn up to $24,000 per month through their live streams.

social apps

Apps that offer live strThe report says apps offeringminent features are also driving the majority of today’s spending, the report says. Thhis year, $3 out of every $4 spent in the top 25 social apps came from apps that offered live streams, for example. During the first half of 2021, the U.S. will become the leading consumer spending inside social apps, with 1.7x the spending of the next largest market, Japan’s next largest market by expenditures. China, Saudi Arabia, and South Korea followed to round out that throundedboth creators and the platforms benefit financially from the live streaming econoliEconoline-streaming in other ways beyond their commissions on in-app purchases. Live streams are helping to drive demand for these social apps, and they help boost other key engagement metrics, like time spent in-app.

One top app that’s significantly gaining here is TikTok.

Last year, TikTok surpassed YouTube in the U.S. and the U.K. regarding the average monthly time spent per user. It often continues to lead in the former market and more decisively leads in the latter. In other markets, like South Korea and Japan, TikTok is making strides, but YouTube still leads by a wide margin. (In South Korea, YouTube shows by 2.5x, in fact.) Beyond just TikTok, consumers spent 740 billion hours in social apps in the first half of the year, equal to 44% of the time spent on mobile globally. Time spent in these apps has continued to trend upward over the years, with growth up 30% in the first half of 2021 compared to the same period in 2018.

Today, the apps enabling live streaming outpace those focusing on chat, photo, or video. This is why companies like Instagram are now announcing dramatic shifts in focus, like how they’re “no longer a photo-sharing app.” They know they need to shift to vto shift to video more fully behind. The total time spent in the top five social apps that emphasize live streemphasizinget to surpass half a trillion hours on Android phones alone this year, not including China. App Annie noted a three-year CAGR of 25% versus just 15% for apps in the Chat a,noto & Video categories.

Katie Axon

After leaving the corporate world to pursue my dreams, I started writing because it helped me organize and express myself. It also allowed me to connect with people who share my passion for art, travel, fashion, technology, health, and food. I currently write on vexsh, a site focused on sharing and discovering what it means to be a creative, passionate person living in today's digital age.

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